Once you get Staggering Critical opponents hit by you could lose their full-round attack since they can only take a standard or move action. Fighting Defensively without a monk dip for crane style is like -4 to hit. I'm currently using a variation in Rise of the Runelords Anniversary Ed. Of course, the thug archetype just gives you the option to make them flee. Unfortunately I made the mistake to learn Weapon Focus as a feat, when it was available as a Slayer Talent.
Every time you gain a level in a spellcasting class, you can choose a new spell to replace the spell selected with this feat, and that spell becomes your specialized spell. Special: You can gain Extra Lay On Hands multiple times. With an 18-20 crit range weapon you are going to get critical hits off for violent display often, even more so when you have improved critical. Further, you can add 1. Any other requirement, such as range or specific conditions, must still be met for the effect to continue. Great cleave is better in every possible metric-finish just gives you the chance for one more attack should you kill something, but great cleave works so long as you chain hits.
The abilities of your animal companion are calculated as though your class were 4 levels higher, to a maximum effective level equal to your character level. Bonus-on-bonus items stack, however, if they do not have the same description. Liberation Su : At 1st level, for 1 round as a swift action, you can ignore impediments to your mobility and effects that cause paralysis as freedom of movement. Animal Companion Your bond with your animal companion is unusually close. The feats cornugon smash and violent display extra good because you have sneak attack are the general go to feats for intimidation builds, as you don't sacrifice combat efficiency to debuff. If you are doing this as a half-orc and I agree you should then the wolf is not a valid Cavalier animal companion since it has to be something that can act as a suitable mount for your character. Benefit: You can charge and make a full attack or flurry of blows at the end of your charge as part of the charge action.
You make your second attack roll before you hit with your second attack. This includes any additional attacks you make this round. I am surprised no one has mentioned this, but both Undead Scourge and Temple Champion replace the level 11 ability Aura of Justice. Special: You can apply the effects of this feat to a spell cast spontaneously, so long as it has a casting time that is not more than 1 full-round action, without increasing the spell's casting time. Thanks for contributing an answer to Role-playing Games Stack Exchange! They can be easily substituted into the build above. I have only seen it on the table once, to middling effect.
How often a character is allowed to choose a new Feat depends on his Class. I completely agree with you. He really does not want to change this build, as he has already gotten 3 of the 5 needed feats down and hes already level 4. Yes, you never reach level 11 in Paladin, but you can't take them both at the same time. Spell Penetration Your spells break through spell resistance much more easily than most. I mentioned how great is in combination with in my other build, but a detailed list of this character's capabilities by level is below the build.
If not, is the developers' intent known? With skill focus, circlet of persuasion, and face of the devourer you have a +31 which is going to auto pass against anything you would reasonably be up against at that level, with potential for extra rounds to leave the shaken. This bonus stacks with the bonus granted by Disarm. Unlike the bard, she can do this all day, none of the required abilities are limited use. You should also note that currently power attack is bugged where Finesse weapons only get -1 attack +1 damage. While using Dragon Style, increase your Strength bonus on unarmed strike damage rolls by an additional one-half your Strength bonus, to a total of double your Strength bonus on the first attack and 1. If you are not a big fan of the Tower Shield Specialist class due to lack of weapon training and don't want to turn her into a Feyspeaker druid, the Freebooter variant of Ranger is a great alternative. Give your melee characters weapon focus, dazzling display, and shatter defenses.
Lets start a build thread! If you begin a new bardic performance during this time, the effects of the previous performance immediately cease. If you have violent display, killing flourish, and cornagun smash you will be able to intimidate every round, and most times against everything within 30 ft. Special: You can gain this feat multiple times. Of important note: ditch her initial Sword because that attack penalty is huge, especially early on. With the Conversion Inquisition, Charisma does nothing for this build.
Benefit: While wielding the weapon in which you have Weapon Focus, you can perform a bewildering show of prowess as a full-round action. Personally I haven't messed with casters other than the Bard for it's amazing song and Cleric for healing. Face of the devourer is 1st level and might be worth getting a wand for somebody that can use it. Damage reduction and resistances apply separately to each arrow. You must be aware of the attack and not flat-footed. Borderline worth it unless you'll be up against a lot of psionic casters.