Too bad I don't first strike. Use all the traps when you need to, and don't open the left side of the map unless you need to get another weapon or a better weapon. When the next round beings, start running through the theater and you will make it to the lobby where you started. I expect you to be able to hold this room until round 6 or seven. As soon as you get overwelmed, back up and open the two doors behind you. Once you take the teleporter, you'll find yourself in the Pack-a-Punch Room. I've found it is possible to live past the Hell Hounds without purchasing a weapon, but the Olympia or the M14 are both good options when you are in need.
If the dogs do come when your still in a room, grab a double barrel shotgun off the wall near the bottom. Shoot the 6 times each, then knife. Have two people at the bottom guarding the barricades 2 from zombies, one person guarding the stairs where you came down from, and one person guarding the 2nd floor window near the shotgun. The next door costs 1000 points. You do not want to get over run by zombies when your only using a pistol. However, the M14 is advised as it can rack up more points than the Olympia, which is usually a 1-2 shot kill in the first 5 rounds. I dont know how well this works with one person but i get to about seventeen with me and my brother but we are not the best.
After that I'll buy Speed Cola based on what guns I have. The next area has three zombie barriers, an electric trap 1000 points and a mystery box location. With two to four players, you should be able to hold out in the lobby until round five or six when the Hell Hounds appear for the first time. Talk with your team mates and open both doors to the stage. Scientist once you kill him go to the pack a punch since its only 1000 and thats where i died. Run inside of it and hold X.
It is recommended to get 5000 points before the teleporting, as it is advised to teleport in this room only to upgrade a weapon. Now, at this stage it may prove fairly difficult because you must hold out until the next hellhounds, if you succeed, you have the extended time period to initiate the teleporter link, and both get yourselves jugger-nog. The theater stage is a great area to run around in because it's a wide open area that allows you to group up zombies and create a zombie train. If u don't have a problem u can get to round 32 like me. I get alot of info from there.
Rounds 11-13 In the following rounds, the Dressing Room door must be opened, as well as the door to the Power. The power can be turned on in the theater stage area. It takes to long to reaload and it has not enough ammo. The Loop Once you are back in the lobby, kill a few of the zombies as they make their way toward you from the middle, but don't dally. The next door costs 1250 points.
That concludes this Call of Duty: Black Ops zombie mode survival guide. But if u want me to give tips play it in split screen or two people that will be really easy and make sure that u can contact with the guy u are playing skype but it can make some problems about internet, speaker, split screen and it's the best. They sometimes contain a power up. Its definitely worth it in the later rounds. Special Weapons This is a breakdown of all of the Special Weapons in Kino Der Toten, including Wonder Weapons, Special Grenades, etc.
There are three doors available for moving to new rooms and areas: at the top right of the staircase purchasable for 750, one to the left under the staircase that is also 750, and one directly ahead under the staircase which cannot be opened from the Lobby; it opens when the power is turned on. If everyone is in there with you, throw frags out into the stage area. Leave a crawler if you can and link the teleporter by going inside the teleporter and holding X or whatever button it is for ps3 and wii. Let them come in to get power ups. I will report back and edit this post if they are found.
Use your pistol and knife to eliminate the zombies at the windows. Just make sure your careful when doing this. When you arrive in the lobby make another lap turning on anything possible. After doing this, dash up the center to the Jugger-Nug machine. Once you obtain them, you will have a maximum of three, and you can only gain more by getting a Max Ammo. . There is a power switch near the curtains.