Then, he will go to the ground and attack from there. It's the bottom capsule, so grab that and continue. Then, you need to drop down and wall jump off the wall and onto the platform. The Bushido is an Ancient Scroll that has been handed down through generations of Dragon Ninjas. Use all you can to dispose of the Red Ninjas that are beyond the ladders.
Bosses are pretty tame, especially by Ninja Gaiden standards. So, the first part of this level is pretty simple. On the minor side of things, there are the annoying cheap deaths that result from you getting knocked out of the air and plummeting to your death by not landing on any platforms. With the Homing Fireballs, the strategy is simple. After four or so of those, he will let loose four lightning attacks, so keep moving.
All the capsules in this part are good to get, especially at the end which is a Health. In addition to those various maneuvers, you get a handful of projectile and magic types, ranging from single throwing stars, to homing fireballs and a pinwheel of fire that offers limited protection for a very short time. If only I had more strength. Once you are safe above the first set of spikes, you'll need to time out when to jump on the platforms and jump off the wall on the left. Level 8 is the final level, and contains only the final fight, whereas level 7 contains a totally different boss than what I listed. It is virtually impossible to attack him on the ground without getting yourself hurt, so don't even try.
The next 2 platforms aren't too tough. This is your chance to hit him! No real specific strategies here. As the last Ninja of the Dragon clan, the fate of the world is in its hands. Given all of this, I think Ninja Gaiden as a series is pretty safe. From throwing stars to fire shields, nothing proves more effective than the enemy-seeking fireballs, which quite simply break the game to an extent. These were all received quite well and brought back that perfect balance of fun and challenge that the originals were known for and translated it perfectly into a new generation of consoles, meeting the new expectations of gamers at the time.
To make things worse, there are also ninjas that will jump out of the spikes and throw Ninja Stars at you. Jump and hold up from the top platform in this screen tiny one on the left , and stay hanging on the platform until the Red Ninja throws his first star at you. You should see a faint picture of a capsule inside the wall to the right. The only way to avoid him when he's at ground level is to jump off the walls, or find a spot where he will float right above you. Tsutenkaku was the name of a famous swordsman. He could do nothing but stare at the rubble that was once his village.
The last survivor of the village tells Ryu with his dying breath that the sacred scroll has been stolen. Then, you need to deal with a Crow, Patrol, 2 Cameras, and a Spike Pit. When he swipes at you, he should miss slightly. After the original form, it's probably best if you die, just so you can be at full health. But watch out, there's a Stealth Ninja that'll be throwing bombs at you. Enemy placements that seemed cruel, a nasty bit of infinitely respawning enemies, and some tough jumps that were made even tougher thanks to the aforementioned enemies. Chances are you will lose quite a bit of health, but it will all be replenished before the final boss.
If you are really unlucky, and this can happen to the best of us, you will get hit by a spike and fall into the gaping hole in the ground, and have to start over. If you need health, you can stand next to the first wall, and use your sword to kill the Camera on the other side. Also, each section of the levels is timed, and so are the boss fights. Of course, you might not have those. All the areas that can be found are listed in square brackets. Homing fireballs works well, and so do Shurikens.
No, that's not right at all! Also dispose of the Ninja. To kill the bats, you'll need to stop crouch-walking and attack them with your sword. Finished area 1-1 and 1-2 in Walkthrough. Run as fast as you can to the Grey Ninja and kill him before you get hurt. Then, he will go to the ground and attack from there. In Tokyo, while Ryu was looking for clues as to where he could find the Bushido, a number of Yakuza gang members appeared. Jump to avoid his 2 throwing attacks, and don't worry about the ice-block attack.
Kill him and fall down the pit. If you are without Homing Fireballs, you'll need to use the 2 platforms that are above the fighting arena to get behind the boss and attack him that way until he turns around. However, the Jumping off the Walls technique requires some practice to get good at. Aside from that, this guy is hard. Another 3 fireballs will spawn after you jump onto the platform that is after the second platform above the main platforms.
Kill both zombies and grab both capsules. Beyond the usual sword you carry and slash at enemies with, Ryu has a fair number of other tricks up his shinobi shozoku. Watch out for the Ninja that will jump out of the next pit. To counter-act this, always make him drop down at the far corners of the level. Inside the building is also quite tedious. You'll also want to destroy the stars, because they won't disappear on their own. Make sure you acquire them.