Mountain Domain Source Granted Powers: You have mastered the mighty powers of the great mountains that pierce the sky and stand aloof above the lowlands. I would also like to know about this question that was asked, since I was thinking of making a druid. Scalykind See also: , Divine spellcasters who devote themselves to the Scalykind domain can dominate and evoke a fascinating serpentine gaze. Animal See also: , Divine spellcasters who devote themselves to the Animal domain are known to be able to communicate with and control animals. Racial trait Hardy and Regional Trait work beautifully together for saving throws.
Water See also: , Divine spellcasters who devote themselves to the Water domain can control water and ice — and even fire it from their fingertips — while also resisting the effects of bitter cold. Bonuses still accrue, and the druid still dies of old age when her time is up. Getting a Domain and an Animal Companion at once is pretty powerful. My real concern right now is him having something to do in combat when his limited spells run out. If you have darkvision, the range of your darkvision increases by 30 feet. The storm burst deals 1d6 points of damage + 1 point for every two levels you possess. It's basically the last possession of one of your dead parents.
Druids who take this ability through their nature bond class feature use their druid level — 3 to determine the abilities of their animal companions. Gruesome Display Ex : At 8th level, as a standard action you can alter your appearance in such intense, horrific ways that onlookers become nauseated. Just like domains, animal and terrain domains have granted powers and domain spells, and a druid who selects an animal or terrain domain gains a domain spell slot at each level. It is intended to be a quick reference for those looking to browse all canon deities in the. With power over storm and sky, you can call down the wrath of the gods upon the world below. The potent magic of an ancient predator spirit f lows through you. It won't take a negative to damage like a bow or thrown weapon and it is a serviceable weapon for early levels.
Rewarded for their devotion with incredible powers, druids gain unparalleled shape-shifting abilities, the companionship of mighty beasts, and the power to call upon nature's wrath. If a character receives an animal companion from more than one source, her effective druid levels stack for the purposes of determining the statistics and abilities of the companion. Fire See also: , Divine spellcasters who devote themselves to the Fire domain are known to be able to magically wield fire. Timeless Body Ex : After attaining 15th level, a druid no longer takes ability score penalties for aging and cannot be magically aged. This animal is a loyal companion that accompanies the druid on her adventures. You can use this ability a number of times per day equal to 3 + your Wisdom modifier.
Domain Spells: 1st— expeditious excavation, 2nd— soften earth and stone, 3rd— disable construct, 4th— rusting grasp, 5th— transmute rock to mud, 6th— sympathetic vibration, 7th— disintegrate, 8th— earthquake, 9th— implosion. I'd rather chuck it and take the year of depression that track that silliness on my character sheet! Presented below are rules for animal and terrain domains—domains for druids whose focus is more specific than the Animal, Plant, Weather, or elemental domains. Ganzi : The druid gains a +1 bonus on Knowledge nature or Knowledge planes checks related to extraplanar flora and fauna. This website is not published, endorsed, or specifically approved by Paizo Inc. Vermin Domain Source , Granted Powers: You see the perfection of nature in the spindly limbs and strange forms of all vermin, great and small alike. Not if you take a domain, no. Liberation See also: , Divine spellcasters who devote themselves to the Liberation domain are free-spirited opponents of slavery and oppression.
They can put creatures at ease, and with experience can also ward others against premature death. You can spend the last five points to 1 increase your Int to 14, 2 increase your Con to 16, 3 increase your Dex to 16, 4 increase Chr to 11, or 5 increase your Wis to 18 and Int to 11. This natural armor bonus increases by +1 at 9th level and every three cleric levels thereafter to a maximum of +5 at 18th level. Law See also: , , Divine spellcasters who devote themselves to the Law domain are strict disciples of legal order. Playing a Druid, had build all planned out, then our cleric dropped out.
The most advanced Chaos domain masters are able to cause devastating chaotic effects — from confusion to instant death — with a single word. A druid who has taken an archetype that alters or replaces nature bond cannot take the Uskbond. Darkness See also: , Divine spellcasters who devote themselves to the Darkness domain are known to be able to manipulate darkness and shadow to obscure opponents' vision. This Guide is for the Flying Caster. With that said, the above Domain selections are cool.
Areas that have been magically manipulated to impede motion still affect you, however. The group is level 11 currently, and the campaign will either end at level 18 or continue to level 20, and run a few things at that level. The Flying Caster: Many of the Druid Class Abilities Nature Sense, Wild Empathy, Woodland Stride, Trackless Step, Resist Natures Lure, or A Thousand Faces are not particularly needed for this build type. Druids are proficient with shields except tower shields but must use only those crafted from wood. They can lend a benefit to others, and more experienced disciples of this domain can also add a nature to their weapons. You may use this ability for a number of rounds per day equal to 3 + your Wisdom modifier. These spells are cast like any other spell, but they are not expended when cast and may be used again.
Dwarves can exchange the racial traits Hatred for the alternative racial trait Fey Thoughts to pick up some useful class skills. Your effective wizard level for this ability is equal to your druid level. I'm not sure precisely what you'd need to drop but I am quite sure something would need to go to make this balanced. This domain is added to the list of Terrain domains presented in Ultimate Magic. Best bet, use your wolf and a greatclub to play flank and smash. Druids worship personifications of elemental forces, natural powers, or nature itself.