At the outset of the game, Link travels with Princess Zelda to check on the , an ancient blade said to seal , a powerful wind mage. Link is a hero that was asked by , the royal nursemaid, to save from the evil Prince of Darkness, , who is seeking out the of the. To break the spell, Link must take six crystals to six palaces around the world. Or, if you want to save your experience points so that you can level up an attribute that requires more points, just choose cancel. Their plan fails however, when they are attacked by Zant. This can be reasoned as the result of Link maturing in both skill and power with age. The body of the shadow cannot harm Link, only the sword can.
The sword is then returned to its sanctuary and sealed there, and the Links are combined into one again. All the locations in the game looks the same and plain. As Link embarks on this quest, he learns little by little of the looming catastrophe threatening the land: the in the sky has assumed a horrible, evil face and has abandoned its orbit, and will collide with Termina in exactly three days. The Skull Kid makes off with Link's Ocarina of Time, and in the subsequent chase, Link is transported into the parallel world of , where the Skull Kid uses his magic to turn Link into a. The number to the right is the number that Link must earn to be able to level up one of his attributes. Interestingly, Link bears a resemblance to , as they are both -like, wear green clothing, fight with swords, and are sometimes accompanied by a.
He defeats both the King of Evil's and his monstrous , freeing Hyrule and Princess Zelda. He soon gets transported into a ghostly place where he encounters the. The game opens as Link, an apprentice railroad engineer, travels to the castle of Princess Zelda to attend a , where the honor of will be bestowed upon him by the princess herself. As Alfonzo was once a , he helps Zelda and Link escape on a train towards the Tower of Spirits. After a bit of training, she then directs Link to head to the Tower of Spirits to retrieve her body. The Adventure of Link is set six years after the events of The Legend of Zelda. Meeting with the elder of the Minish Village, the ancient Minish explains to Link that in order to make the Picori Blade powerful enough to stop Vaati, then he will need to acquire the four Elements, which embody earth, water, fire, and wind.
Throughout his adventure, he works together with the spirit of Princess Zelda, who inhabits a form in certain situations. Furthermore, Marin joins Link in his quest for a time, and they develop an implied romantic relationship. As written in Hyrule Historia, the Link in Ocarina of Time and Majora's Mask is chronologically the fourth Link in the Unified Timeline and the first Link in the Child Timeline. The curtain then slowly falls with Zelda seemingly embracing Link. Use the control pad to choose the attribute, then press start to level it up. In conclusion, this is a plain and boring game not worth playing at all.
On a one on one sword battle, Link overpowers Ganondorf and plunges the Master Sword deep within him, ending his terror. If Link answered train engineer, the final scene shows Zelda hearing the Spirit Train whistling; where she approaches the window and greets her savior as he navigates through the Forest Realm. Startled to see the Triforce mark on Link's hand, Impa leads him to the Northern Castle. The only thing that can defeat Agahnim is the Master Sword, a sword forged to combat evil. In Twilight Princess, he is able to best the in sumo wrestling albeit while wearing the Iron Boots , and later proves capable of overpowering himself in a sword lock.
This prompts Link to restore Hyrule to its natural state while being assisted by Midna for her own agenda. You can still use your sword and shield, and you can jump. His preferred weapon of choice though, are. Miyamoto has revealed that if Link were to speak it would ruin immersion and that he wants people to feel as if they are Link. Going back to the palace where Zelda is placed, Link uses the complete Triforce to lift the curse. The two Oracle games begin very similarly, with Link traveling to the shrine of the Triforce. Seeing his friend unharmed causes Link to smile in relief.
Note that although Ironknuckles usually guard against melee attacks, jumping and then landing blows to the head will usually slip past their defense. During this process, Tatl becomes separated from the Skull Kid and Tael, and joins Link in order to find them, becoming his fairy companion for the remainder of the game. Doing so ends the dream of Koholint, causing the island and all its inhabitants to disappear. The game doesn't remember the magic that Link might have used in a previous screen. Link initially fails to rescue Aryll, but is rescued by the , who helps him in his quest to save his sister. Don't worry about holding a Reset button when you close the Virtual Console game. During the award ceremony for the festival's , the winner, Vaati, shatters the legendary and releases the monsters that had been sealed in the.
It was hinted in Twilight Princess and confirmed in Hyrule Historia that this Link later became the since he lived in regret for not being remembered as a hero despite his actions, as well as not passing down his skills to the next generation. After completing one game, starting a linked game using a password from the first, and completing it, a secret final quest can be accessed in which it is revealed that were behind the exploits of both Veran and Onox, planning to use their actions as a catalyst to revive Ganon. Link finds the pieces before Gannon does, and in the end, destroys the villain with a , saving Zelda. Later, when facing Ganondorf for the final time in sunken Hyrule, Link is swiftly overwhelmed by him, partially due to being caught by surprise. Link starts with three lives.